Installed Files Vanish =)

Discussion in 'Login / Client Support' started by Gizmo, Aug 8, 2016.

  1. Gizmo

    Gizmo Newbie

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    So yeah, I use your IPL, I can see it installing the individual items in the c:\program files (x86)\Ultima Shards\multiverse directory. Once installation is complete. All files it just downloaded vanish from that directory. I run it as admin so yeah lol. Good times.

    When I go to reinstall, it starts over again and files get deleted after the installation. Everything in the core directory that should be the Client files needed get deleted. Then when I run the Ultima Shards again, it starts installing at the Sound files. Sometimes the install sticks, but there isn't any client.exe file.

    Good times, was gonna play. Oh well

    And yes Ive uninstalled and tried to reinstall various times today. with no luck
     
  2. Vorspire

    Vorspire Administrator Developer

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    You can still use a normal install of UO to play on portal.ultima-shards.com 2593.

    These issues are being worked on, your IPL will automatically update when they have been fixed.

    Please double-click the progress bar text and send me the patch logs you have the next time you try it, thanks.
     
  3. Gizmo

    Gizmo Newbie

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    Portal Errors File
    Code:
    System.Runtime.InteropServices.COMException (0x88980406): UCEERR_RENDERTHREADFAILURE (Exception from HRESULT: 0x88980406)
       at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
       at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
       at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)
       at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
       at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
    
    Ultima Shards.exe text file
    Code:
    System.Runtime.InteropServices.COMException (0x88980406): UCEERR_RENDERTHREADFAILURE (Exception from HRESULT: 0x88980406)
       at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
       at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
       at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)
       at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
       at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
    
    I would send but there is nothing else in my folder to send or open up.

    *edit*
    https://blogs.msdn.microsoft.com/dsui_team/2013/11/18/wpf-render-thread-failures/
     
  4. Vorspire

    Vorspire Administrator Developer

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    You can double-click the progress bar text for the full patch logs too, that may help.

    What version of Windows are you using?
    I've not seen these errors before, so it could be a good lead, thanks!
     
  5. Gizmo

    Gizmo Newbie

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    Currently at my work and not at my home computer. Its using Windows 10 Home Edition. After another install attempt at home ill do the double click deal. I am playing using the Normal Client, problem is as you probably know I don't get to use any expansion house tiles. Which I just placed 2 18x18 so I'd kinda like to decorate hehe.
     
  6. Vorspire

    Vorspire Administrator Developer

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    Dump these files in your UO install and you'll be able to use the new tiles :)
     

    Attached Files:

  7. Gizmo

    Gizmo Newbie

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    The info you asked for
    Code:
    [Portal] Base Directory: C:\Program Files (x86)\Ultima Shards\Multiverse
    [Portal] Root Directory: C:\Program Files (x86)\Ultima Shards\Multiverse
    [Portal] Starting...
    [C0] Connect: Target: 104.255.68.191:4593...
    [C0] Connect: Success
    [C0] Connect: Authorized Access
    [C0] Version: Fetching ...
    [C0] Remote Version: 1.0.6058.7659
    [C0] Manifest: Fetching...
    [C0] Manifest: 1.2.1.21, 492 Files
    [C0] Computing Hashes...
    [C0] Done in 2.12 seconds
    [C0] Hashes: Fetching...
    [C0] Processing Differences...
    [C0] Action: Create '\Music\Digital\Tavern3.mp3'
    [C0] State: '\Music\Digital\Tavern3.mp3' 100%
    [C0] Action: Create '\Music\Digital\Tavern2.mp3'
    [C0] State: '\Music\Digital\Tavern2.mp3' 100%
    [C0] Action: Create '\Music\Digital\Tavern1.mp3'
    [C0] State: '\Music\Digital\Tavern1.mp3' 100%
    [C0] Action: Create '\Music\Digital\Taiko.mp3'
    [C0] State: '\Music\Digital\Taiko.mp3' 100%
    [C0] Action: Create '\Music\Digital\StygianDragon.mp3'
    [C0] State: '\Music\Digital\StygianDragon.mp3' 100%
    [C0] Action: Create '\Music\Digital\StygianAbyss.mp3'
    [C0] State: '\Music\Digital\StygianAbyss.mp3' 100%
    [C0] Action: Create '\Music\Digital\Stones1.mp3'
    [C0] State: '\Music\Digital\Stones1.mp3' 100%
    [C0] Action: Create '\Music\Digital\Stones.mp3'
    [C0] State: '\Music\Digital\Stones.mp3' 100%
    [C0] Action: Create '\Music\Digital\StarlightInBritain.mp3'
    [C0] State: '\Music\Digital\StarlightInBritain.mp3' 100%
    [C0] Action: Create '\Music\Digital\SlasherVeil.mp3'
    [C0] State: '\Music\Digital\SlasherVeil.mp3' 100%
    [C0] Action: Create '\Music\Digital\SherrysSong.mp3'
    [C0] State: '\Music\Digital\SherrysSong.mp3' 100%
    [C0] Action: Create '\Music\Digital\SelimsBar.mp3'
    [C0] State: '\Music\Digital\SelimsBar.mp3' 100%
    [C0] Action: Create '\Music\Digital\Scarabreapos.mp3'
    [C0] State: '\Music\Digital\Scarabreapos.mp3' 100%
    [C0] Action: Create '\Music\Digital\RoyalCity.mp3'
    [C0] State: '\Music\Digital\RoyalCity.mp3' 100%
    [C0] Action: Create '\Music\Digital\QueenPalace.mp3'
    [C0] State: '\Music\Digital\QueenPalace.mp3' 100%
    [C0] Action: Create '\Music\Digital\Pubtune.mp3'
    [C0] State: '\Music\Digital\Pubtune.mp3' 100%
    [C0] Action: Create '\Music\Digital\PrimevalLich.mp3'
    [C0] State: '\Music\Digital\PrimevalLich.mp3' 100%
    [C0] Action: Create '\Music\Digital\Paws.mp3'
    [C0] State: '\Music\Digital\Paws.mp3' 100%
    [C0] Action: Create '\Music\Digital\paroxysmus_lair.mp3'
    [C0] State: '\Music\Digital\paroxysmus_lair.mp3' 100%
    [C0] Action: Create '\Music\Digital\Overlordv2.mp3'
    [C0] State: '\Music\Digital\Overlordv2.mp3' 100%
    [C0] Action: Create '\Music\Digital\NujelmWaltz.mp3'
    [C0] State: '\Music\Digital\NujelmWaltz.mp3' 100%
    [C0] Action: Create '\Music\Digital\Nujelm.mp3'
    [C0] State: '\Music\Digital\Nujelm.mp3' 100%
    [C0] Action: Create '\Music\Digital\NorthernForestBattleonStones.mp3'
    [C0] State: '\Music\Digital\NorthernForestBattleonStones.mp3' 100%
    [C0] Action: Create '\Music\Digital\NewMaginciaMarch.mp3'
    [C0] State: '\Music\Digital\NewMaginciaMarch.mp3' 100%
    [C0] Action: Create '\Music\Digital\Newmagincia.mp3'
    [C0] State: '\Music\Digital\Newmagincia.mp3' 100%
    [C0] Action: Create '\Music\Digital\MoonglowSonata.mp3'
    [C0] State: '\Music\Digital\MoonglowSonata.mp3' 100%
    [C0] Action: Create '\Music\Digital\Moonglowpos.mp3'
    [C0] State: '\Music\Digital\Moonglowpos.mp3' 100%
    [C0] Action: Create '\Music\Digital\Minocpos.mp3'
    [C0] State: '\Music\Digital\Minocpos.mp3' 100%
    [C0] Action: Create '\Music\Digital\MinocNegative.mp3'
    [C0] State: '\Music\Digital\MinocNegative.mp3' 100%
    [C0] Action: Create '\Music\Digital\MidnightInYew.mp3'
    [C0] State: '\Music\Digital\MidnightInYew.mp3' 100%
    [C0] Action: Create '\Music\Digital\melisandes_lair.mp3'
    [C0] State: '\Music\Digital\melisandes_lair.mp3' 100%
    [C0] Action: Create '\Music\Digital\Medieval.mp3'
    [C0] State: '\Music\Digital\Medieval.mp3' 100%
    [C0] Action: Create '\Music\Digital\LoginLoop.mp3'
    [C0] State: '\Music\Digital\LoginLoop.mp3' 100%
    [C0] Action: Create '\Music\Digital\Linelle.mp3'
    [C0] State: '\Music\Digital\Linelle.mp3' 100%
    [C0] Action: Create '\Music\Digital\Lbc.mp3'
    [C0] State: '\Music\Digital\Lbc.mp3' 100%
    [C0] Action: Create '\Music\Digital\JhelomToArms.mp3'
    [C0] State: '\Music\Digital\JhelomToArms.mp3' 100%
    [C0] Action: Create '\Music\Digital\Jhelom.mp3'
    [C0] State: '\Music\Digital\Jhelom.mp3' 100%
    [C0] Action: Create '\Music\Digital\HumanoidsU9.mp3'
    [C0] State: '\Music\Digital\HumanoidsU9.mp3' 100%
    [C0] Action: Create '\Music\Digital\Humanoids.mp3'
    [C0] State: '\Music\Digital\Humanoids.mp3' 100%
    [C0] Action: Create '\Music\Digital\HumanLevel.mp3'
    [C0] State: '\Music\Digital\HumanLevel.mp3' 100%
    [C0] Action: Create '\Music\Digital\Honor.mp3'
    [C0] State: '\Music\Digital\Honor.mp3' 100%
    [C0] Action: Create '\Music\Digital\Holycity.mp3'
    [C0] State: '\Music\Digital\Holycity.mp3' 100%
    [C0] Action: Create '\Music\Digital\grizzle_dungeon.mp3'
    [C0] State: '\Music\Digital\grizzle_dungeon.mp3' 100%
    [C0] Action: Create '\Music\Digital\GreatEarthSerpentsTheme.mp3'
    [C0] State: '\Music\Digital\GreatEarthSerpentsTheme.mp3' 100%
    [C0] Action: Create '\Music\Digital\GoodVsEvil.mp3'
    [C0] State: '\Music\Digital\GoodVsEvil.mp3' 100%
    [C0] Action: Create '\Music\Digital\Goodevil.mp3'
    [C0] State: '\Music\Digital\Goodevil.mp3' 100%
    [C0] Action: Create '\Music\Digital\GoodEndGame.mp3'
    [C0] State: '\Music\Digital\GoodEndGame.mp3' 100%
    [C0] Action: Create '\Music\Digital\GenericCombat.mp3'
    [C0] State: '\Music\Digital\GenericCombat.mp3' 100%
    [C0] Action: Create '\Music\Digital\Gargoyles.mp3'
    [C0] State: '\Music\Digital\Gargoyles.mp3' 100%
    [C0] Action: Create '\Music\Digital\GargoyleQueen.mp3'
    [C0] State: '\Music\Digital\GargoyleQueen.mp3' 100%
    [C0] Action: Create '\Music\Digital\GalehavenJaunt.mp3'
    [C0] State: '\Music\Digital\GalehavenJaunt.mp3' 100%
    [C0] Action: Create '\Music\Digital\FlightOfTheNexus.mp3'
    [C0] State: '\Music\Digital\FlightOfTheNexus.mp3' 100%
    [C0] Action: Create '\Music\Digital\Festival.mp3'
    [C0] State: '\Music\Digital\Festival.mp3' 100%
    [C0] Action: Create '\Music\Digital\FayaxionAndTheSix.mp3'
    [C0] State: '\Music\Digital\FayaxionAndTheSix.mp3' 100%
    [C0] Action: Create '\Music\Digital\elf_city_1.mp3'
    [C0] State: '\Music\Digital\elf_city_1.mp3' 100%
    [C0] Action: Create '\Music\Digital\DupresNightInTrinsic.mp3'
    [C0] State: '\Music\Digital\DupresNightInTrinsic.mp3' 100%
    [C0] Action: Create '\Music\Digital\Dungeon.mp3'
    [C0] State: '\Music\Digital\Dungeon.mp3' 100%
    [C0] Action: Create '\Music\Digital\dread_horn_area.mp3'
    [C0] State: '\Music\Digital\dread_horn_area.mp3' 100%
    [C0] Action: Create '\Music\Digital\Dragonslo.mp3'
    [C0] Action: Create '\Music\Digital\Dragonshi.mp3'
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    [C0] Action: Create '\Music\Digital\Docktown.mp3'
    [C0] Action: Create '\Music\Digital\Deathtune.mp3'
    [C0] State: '\Music\Digital\Deathtune.mp3' 0%
    [C0] Action: Create '\Music\Digital\Cove.mp3'
    [C0] Action: Create '\Music\Digital\ConversationWithGwenno.mp3'
    [C0] State: '\Music\Digital\ConversationWithGwenno.mp3' 0%
    [C0] Action: Create '\Music\Digital\Config.txt'
    [C0] Action: Create '\Music\Digital\CodexShrine.mp3'
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    [C0] Action: Create '\Music\Digital\Citynightedit.mp3'
    [C0] Action: Create '\Music\Digital\Castle.mp3'
    [C0] State: '\Music\Digital\Castle.mp3' 0%
    [C0] Action: Create '\Music\Digital\Bucsden.mp3'
    [C0] Action: Create '\Music\Digital\Britainpos.mp3'
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    [C0] Action: Create '\Music\Digital\Britain1.mp3'
    [C0] Action: Create '\Music\Digital\Boattravel.mp3'
    [C0] State: '\Music\Digital\Boattravel.mp3' 0%
    [C0] Action: Create '\Music\Digital\BlackthornsMarch.mp3'
    [C0] Action: Create '\Music\Digital\BattleOnStones.mp3'
    [C0] State: '\Music\Digital\BattleOnStones.mp3' 0%
    [C0] Action: Create '\Music\Digital\ASkaranLullaby.mp3'
    [C0] Action: Create '\Music\Digital\AnvilStrikeInMinoc.mp3'
    [C0] State: '\Music\Digital\AnvilStrikeInMinoc.mp3' 0%
    [C0] Action: Create '\Music\Digital\Ambrosia.mp3'
    [C0] Action: Create '\Music\Intro.bik'
    [C0] State: '\Music\Intro.bik' 0%
    [C0] Action: Create '\GDF\UOClassicGDF.dll'
    [C0] State: '\GDF\UOClassicGDF.dll' 100%
    [C0] Action: Create '\GDF\UO-MCE.png'
    [C0] State: '\GDF\UO-MCE.png' 0%
    [C0] Action: Create '\GDF\UO-MCE.mcl'
    [C0] Action: Create '\GDF\UO-MCE.lnk'
    [C0] State: '\GDF\UO-MCE.lnk' 0%
    [C0] Action: Create '\Data\assetmap.xml'
    [C0] Action: Create '\walls.txt'
    [C0] State: '\walls.txt' 0%
    [C0] Action: Create '\Version.txt'
    [C0] Action: Create '\Version.dat'
    [C0] State: '\Version.dat' 0%
    [C0] Action: Create '\vercfg.cfg'
    [C0] Action: Create '\UO.exe.manifest'
    [C0] State: '\UO.exe.manifest' 0%
    [C0] Action: Create '\uo.bin'
    [C0] Action: Create '\unifont9.mul'
    [C0] State: '\unifont9.mul' 0%
    [C0] Action: Create '\unifont8.mul'
    [C0] Action: Create '\unifont7.mul'
    [C0] State: '\unifont7.mul' 0%
    [C0] Action: Create '\unifont6.mul'
    [C0] Action: Create '\unifont5.mul'
    [C0] State: '\unifont5.mul' 0%
    [C0] Action: Create '\unifont4.mul'
    [C0] Action: Create '\unifont3.mul'
    [C0] State: '\unifont3.mul' 0%
    [C0] Action: Create '\unifont2.mul'
    [C0] Action: Create '\unifont12.mul'
    [C0] State: '\unifont12.mul' 0%
    [C0] Action: Create '\unifont11.mul'
    [C0] Action: Create '\unifont10.mul'
    [C0] State: '\unifont10.mul' 0%
    [C0] Action: Create '\unifont1.mul'
    [C0] Action: Create '\unifont.mul'
    [C0] State: '\unifont.mul' 0%
    [C0] Action: Create '\Transerv.exe'
    [C0] Action: Create '\Tooltips.kor'
    [C0] State: '\Tooltips.kor' 0%
    [C0] Action: Create '\Tooltips.jpn'
    [C0] Action: Create '\Tooltips.fra'
    [C0] State: '\Tooltips.fra' 0%
    [C0] Action: Create '\Tooltips.esp'
    [C0] Action: Create '\Tooltips.enu'
    [C0] State: '\Tooltips.enu' 0%
    [C0] Action: Create '\Tooltips.deu'
    [C0] Action: Create '\Tooltips.cht'
    [C0] State: '\Tooltips.cht' 0%
    [C0] Action: Create '\Tilehelp.kor'
    [C0] Action: Create '\Tilehelp.jpn'
    [C0] State: '\Tilehelp.jpn' 0%
    [C0] Action: Create '\Tilehelp.fra'
    [C0] Action: Create '\Tilehelp.esp'
    [C0] State: '\Tilehelp.esp' 0%
    [C0] Action: Create '\Tilehelp.enu'
    [C0] Action: Create '\Tilehelp.deu'
    [C0] State: '\Tilehelp.deu' 0%
    [C0] Action: Create '\Tilehelp.cht'
    [C0] Action: Create '\tiledata.mul'
    [C0] State: '\tiledata.mul' 0%
    [C0] Action: Create '\tileart.uop'
    [C0] Action: Create '\Tile256.txt'
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    [C0] Action: Create '\TexTerr.def'
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    [C0] Action: Create '\teleprts.txt'
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    [C0] Action: Create '\suppinfo.txt'
    [C0] Action: Create '\string_dictionary.uop'
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    [C0] Action: Create '\stitchin.def'
    [C0] Action: Create '\statics5x.mul'
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    [C0] Action: Create '\statics4.mul'
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    [C0] Action: Create '\statics2.mul'
    [C0] Action: Create '\statics1x.mul'
    [C0] Action: Create '\statics1.mul'
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    [C0] Action: Create '\statics0x.mul'
    [C0] State: '\statics0x.mul' 0%
    [C0] Action: Create '\statics0.mul'
    [C0] Action: Create '\stairs.txt'
    [C0] State: '\stairs.txt' 0%
    [C0] Action: Create '\staidx5x.mul'
    [C0] Action: Create '\staidx5.mul'
    [C0] State: '\staidx5.mul' 0%
    [C0] Action: Create '\staidx4.mul'
    [C0] Action: Create '\staidx3.mul'
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    [C0] Action: Create '\staidx1.mul'
    [C0] Action: Create '\staidx0x.mul'
    [C0] Action: Create '\staidx0.mul'
    [C0] Action: Create '\stadifl2.mul'
    [C0] Action: Create '\stadifl1.mul'
    [C0] Action: Create '\stadifl0.mul'
    [C0] Action: Create '\stadifi2.mul'
    [C0] State: '\stadifi2.mul' 0%
    [C0] Action: Create '\stadifi1.mul'
    [C0] Action: Create '\stadifi0.mul'
    [C0] Action: Create '\stadif2.mul'
    [C0] Action: Create '\stadif1.mul'
    [C0] State: '\stadif1.mul' 0%
    [C0] Action: Create '\stadif0.mul'
    [C0] Action: Create '\speech.mul'
    [C0] Action: Create '\soundLegacyMUL.uop'
    [C0] Action: Create '\Sound.def'
    [C0] State: '\Sound.def' 0%
    [C0] Action: Create '\SKILNAME.KOR'
    [C0] Action: Create '\SKILNAME.JPN'
    [C0] Action: Create '\Skilname.fra'
    [C0] State: '\Skilname.fra' 0%
    [C0] Action: Create '\Skilname.esp'
    [C0] Action: Create '\SKILNAME.ENU'
    [C0] Action: Create '\Skilname.deu'
    [C0] State: '\Skilname.deu' 0%
    [C0] Action: Create '\Skilname.cht'
    [C0] Action: Create '\skills.mul'
    [C0] Action: Create '\Skills.idx'
    [C0] State: '\Skills.idx' 0%
    [C0] Action: Create '\skillgrp.mul'
    [C0] Action: Create '\SKILL30.KOR'
    [C0] Action: Create '\SKILL30.JPN'
    [C0] State: '\SKILL30.JPN' 0%
    [C0] Action: Create '\SKILL30.ENU'
    [C0] Action: Create '\SKILL30.CHT'
    [C0] Action: Create '\SKILL16.KOR'
    [C0] State: '\SKILL16.KOR' 0%
    [C0] Action: Create '\SKILL16.JPN'
    [C0] Action: Create '\SKILL16.ENU'
    [C0] Action: Create '\SKILL16.CHT'
    [C0] State: '\SKILL16.CHT' 0%
    [C0] Action: Create '\sjis2uni.mul'
    [C0] Action: Create '\roof.txt'
    [C0] Action: Create '\radarcol.mul'
    [C0] Action: Create '\Professn.kor'
    [C0] State: '\Professn.kor' 0%
    [C0] Action: Create '\Professn.jpn'
    [C0] Action: Create '\Professn.fra'
    [C0] Action: Create '\Professn.esp'
    [C0] Action: Create '\Professn.enu'
    [C0] State: '\Professn.enu' 0%
    [C0] Action: Create '\Professn.deu'
    [C0] Action: Create '\Professn.cht'
    [C0] Action: Create '\Prof.txt'
    [C0] Action: Create '\Patchw32.dll'
    [C0] Action: Create '\patchui_win.dll'
    [C0] State: '\patchui_win.dll' 0%
    [C0] Action: Create '\patchui.dll'
    [C0] Action: Create '\patch.myp'
    [C0] Action: Create '\palette.mul'
    [C0] Action: Create '\Owo.exe'
    [C0] Action: Create '\optuotd.JPN'
    [C0] State: '\optuotd.JPN' 0%
    [C0] Action: Create '\OPTNUOTD.KOR'
    [C0] Action: Create '\OPTNUOTD.JPN'
    [C0] Action: Create '\OPTNUOTD.FRA'
    [C0] Action: Create '\OPTNUOTD.ESP'
    [C0] Action: Create '\OPTNUOTD.ENU'
    [C0] State: '\OPTNUOTD.ENU' 0%
    [C0] Action: Create '\OPTNUOTD.DEU'
    [C0] Action: Create '\OPTNUOTD.CHT'
    [C0] Action: Create '\options.kor'
    [C0] Action: Create '\options.JPN'
    [C0] Action: Create '\options.fra'
    [C0] State: '\options.fra' 0%
    [C0] Action: Create '\options.esp'
    [C0] Action: Create '\options.enu'
    [C0] Action: Create '\options.deu'
    [C0] Action: Create '\options.cht'
    [C0] Action: Create '\Music.def'
    [C0] State: '\Music.def' 0%
    [C0] Action: Create '\Multimap.rle'
    [C0] Action: Create '\MultiCollection.uop'
    [C0] Action: Create '\multi.mul'
    [C0] Action: Create '\multi.idx'
    [C0] Action: Create '\mobtypes.txt'
    [C0] State: '\mobtypes.txt' 0%
    [C0] Action: Create '\misc.txt'
    [C0] Action: Create '\mft.myp'
    [C0] Action: Create '\map5xLegacyMUL.uop'
    [C0] Action: Create '\map5LegacyMUL.uop'
    [C0] Action: Create '\map4LegacyMUL.uop'
    [C0] State: '\map4LegacyMUL.uop' 0%
    [C0] Action: Create '\map3LegacyMUL.uop'
    [C0] Action: Create '\map2xLegacyMUL.uop'
    [C0] Action: Create '\map2LegacyMUL.uop'
    [C0] Action: Create '\map1xLegacyMUL.uop'
    [C0] Action: Create '\map1LegacyMUL.uop'
    [C0] Action: Create '\map0xLegacyMUL.uop'
    [C0] Action: Create '\map0LegacyMUL.uop'
    [C0] Action: Create '\MainMisc.uop'
    [C0] Action: Create '\Login.cfg'
    [C0] State: '\Login.cfg' 0%
    [C0] Action: Create '\lightidx.mul'
    [C0] Action: Create '\light.mul'
    [C0] State: '\light.mul' 0%
    [C0] Action: Create '\Langcode.iff'
    [C0] Action: Create '\Keynames.txt'
    [C0] Action: Create '\Intro.kor'
    [C0] State: '\Intro.kor' 0%
    [C0] Action: Create '\Intro.jpn'
    [C0] Action: Create '\Intro.fra'
    [C0] Action: Create '\Intro.esp'
    [C0] State: '\Intro.esp' 0%
    [C0] Action: Create '\Intro.enu'
    [C0] Action: Create '\Intro.deu'
    [C0] Action: Create '\Intro.cht'
    [C0] Action: Create '\Intrface.def'
    [C0] State: '\Intrface.def' 0%
    [C0] Action: Create '\intloc11.enu'
    [C0] Action: Create '\INTLOC10.KOR'
    [C0] Action: Create '\INTLOC10.JPN'
    [C0] Action: Create '\INTLOC10.ENU'
    [C0] Action: Create '\INTLOC10.CHT'
    [C0] Action: Create '\INTLOC06.KOR'
    [C0] Action: Create '\INTLOC06.JPN'
    [C0] Action: Create '\INTLOC06.ENU'
    [C0] Action: Create '\INTLOC06.CHT'
    [C0] Action: Create '\INTLOC02.KOR'
    [C0] Action: Create '\INTLOC02.JPN'
    [C0] Action: Create '\Intloc02.fra'
    [C0] Action: Create '\Intloc02.esp'
    [C0] Action: Create '\INTLOC02.ENU'
    [C0] Action: Create '\Intloc02.deu'
    [C0] Action: Create '\Intloc02.cht'
    [C0] Action: Create '\Intloc01.kor'
    [C0] Action: Create '\Intloc01.jpn'
    [C0] Action: Create '\Intloc01.fra'
    [C0] Action: Create '\Intloc01.esp'
    [C0] Action: Create '\Intloc01.enu'
    [C0] Action: Create '\Intloc01.deu'
    [C0] Action: Create '\Intloc01.cht'
    [C0] Action: Create '\Intloc00.kor'
    [C0] Action: Create '\Intloc00.jpn'
    [C0] Action: Create '\Intloc00.fra'
    [C0] Action: Create '\Intloc00.esp'
    [C0] Action: Create '\intloc00.enu'
    [C0] Action: Create '\Intloc00.deu'
    [C0] Action: Create '\Intloc00.cht'
    [C0] Action: Create '\Igrping.dll'
    [C0] Action: Create '\hues.mul'
    [C0] Action: Create '\Helpindx.dat'
    [C0] Action: Create '\gumpartLegacyMUL.uop'
    [C0] Action: Create '\gump.def'
    [C0] Action: Create '\Gt_5400.kor'
    [C0] Action: Create '\Gt_5400.jpn'
    [C0] Action: Create '\Gt_5400.fra'
    [C0] Action: Create '\Gt_5400.esp'
    [C0] Action: Create '\Gt_5400.enu'
    [C0] Action: Create '\Gt_5400.deu'
    [C0] Action: Create '\Gt_5400.cht'
    [C0] Action: Create '\Gt_5000.kor'
    [C0] Action: Create '\Gt_5000.jpn'
    [C0] Action: Create '\Gt_5000.fra'
    [C0] Action: Create '\Gt_5000.esp'
    [C0] Action: Create '\Gt_5000.enu'
    [C0] Action: Create '\Gt_5000.deu'
    [C0] Action: Create '\Gt_5000.cht'
    [C0] Action: Create '\Gt_4000.kor'
    [C0] Action: Create '\Gt_4000.jpn'
    [C0] Action: Create '\Gt_4000.fra'
    [C0] Action: Create '\Gt_4000.esp'
    [C0] Action: Create '\Gt_4000.enu'
    [C0] Action: Create '\Gt_4000.deu'
    [C0] Action: Create '\Gt_4000.cht'
    [C0] Action: Create '\Gt_2400.kor'
    [C0] Action: Create '\Gt_2400.jpn'
    [C0] Action: Create '\Gt_2400.fra'
    [C0] Action: Create '\Gt_2400.esp'
    [C0] Action: Create '\Gt_2400.enu'
    [C0] Action: Create '\Gt_2400.deu'
    [C0] Action: Create '\Gt_2400.cht'
    [C0] Action: Create '\Gt_2310.kor'
    [C0] Action: Create '\Gt_2310.jpn'
    [C0] Action: Create '\Gt_2310.fra'
    [C0] Action: Create '\Gt_2310.esp'
    [C0] Action: Create '\Gt_2310.enu'
    [C0] Action: Create '\Gt_2310.deu'
    [C0] Action: Create '\Gt_2310.cht'
    [C0] Action: Create '\Gt_2000.kor'
    [C0] Action: Create '\Gt_2000.jpn'
    [C0] Action: Create '\Gt_2000.fra'
    [C0] Action: Create '\Gt_2000.esp'
    [C0] Action: Create '\Gt_2000.enu'
    [C0] Action: Create '\Gt_2000.deu'
    [C0] Action: Create '\Gt_2000.cht'
    [C0] Action: Create '\Gt_1010.kor'
    [C0] Action: Create '\Gt_1010.jpn'
    [C0] Action: Create '\Gt_1010.fra'
    [C0] Action: Create '\Gt_1010.esp'
    [C0] Action: Create '\Gt_1010.enu'
    [C0] Action: Create '\Gt_1010.deu'
    [C0] Action: Create '\Gt_1010.cht'
    [C0] Action: Create '\Gt_0000.kor'
    [C0] Action: Create '\Gt_0000.jpn'
    [C0] Action: Create '\Gt_0000.fra'
    [C0] Action: Create '\Gt_0000.esp'
    [C0] Action: Create '\Gt_0000.enu'
    [C0] Action: Create '\Gt_0000.deu'
    [C0] Action: Create '\Gt_0000.cht'
    [C0] Action: Create '\Granny.dll'
    [C0] Action: Create '\Gesture.kor'
    [C0] Action: Create '\Gesture.jpn'
    [C0] Action: Create '\Gesture.fra'
    [C0] Action: Create '\Gesture.esp'
    [C0] Action: Create '\Gesture.enu'
    [C0] Action: Create '\Gesture.deu'
    [C0] Action: Create '\Gesture.cht'
    [C0] Action: Create '\gamegen.txt'
    [C0] Action: Create '\fonts.mul'
    [C0] Action: Create '\floors.txt'
    [C0] Action: Create '\facet05.mul'
    [C0] Action: Create '\facet04.mul'
    [C0] Action: Create '\facet03.mul'
    [C0] Action: Create '\facet02.mul'
    [C0] Action: Create '\facet01.mul'
    [C0] Action: Create '\facet00.mul'
    [C0] Action: Create '\Equipconv.def'
    [C0] Action: Create '\doors.txt'
    [C0] Action: Create '\desktop.nwb'
    [C0] Action: Create '\Default.mac'
    [C0] Action: Create '\dbghelp.dll'
    [C0] Action: Create '\Credits.dat'
    [C0] Action: Create '\Corpse.def'
    [C0] Action: Create '\Cliloc.kor'
    [C0] Action: Create '\Cliloc.jpn'
    [C0] Action: Create '\Cliloc.fra'
    [C0] Action: Create '\Cliloc.esp'
    [C0] Action: Create '\Cliloc.enu'
    [C0] Action: Create '\Cliloc.deu'
    [C0] Action: Create '\Cliloc.cht'
    [C0] Action: Create '\Cliloc.chs'
    [C0] Action: Create '\client.exe'
    [C0] Action: Create '\Chat.kor'
    [C0] Action: Create '\Chat.jpn'
    [C0] Action: Create '\Chat.fra'
    [C0] Action: Create '\Chat.esp'
    [C0] Action: Create '\Chat.enu'
    [C0] Action: Create '\Chat.deu'
    [C0] Action: Create '\Chat.cht'
    [C0] Action: Create '\Bodyconv.def'
    [C0] Action: Create '\Body.def'
    [C0] Action: Create '\Blueprints.tbp'
    [C0] Action: Create '\Binkw32.dll'
    [C0] Action: Create '\Arttable.cfg'
    [C0] Action: Create '\artLegacyMUL.uop'
    [C0] Action: Create '\art.def'
    [C0] Action: Create '\Antx256.bin'
    [C0] Action: Create '\Antx1024.bin'
    [C0] Action: Create '\animinfo.mul'
    [C0] Action: Create '\animdata.mul'
    [C0] Action: Create '\AnimationSequence.uop'
    [C0] Action: Create '\AnimationFrame4.uop'
    [C0] Action: Create '\AnimationFrame3.uop'
    [C0] Action: Create '\AnimationFrame2.uop'
    [C0] Action: Create '\AnimationFrame1.uop'
    [C0] Action: Create '\anim5.mul'
    [C0] Action: Create '\anim5.idx'
    [C0] Action: Create '\anim4.mul'
    [C0] Action: Create '\anim4.idx'
    [C0] Action: Create '\anim3.mul'
    [C0] State: '\anim3.mul' 0%
    [C0] Action: Create '\anim3.idx'
    [C0] Action: Create '\Anim256.bin'
    [C0] Action: Create '\anim2.mul'
    [C0] State: '\anim2.mul' 0%
    [C0] Action: Create '\anim2.idx'
    [C0] Action: Create '\Anim2.def'
    [C0] Action: Create '\Anim1024.bin'
    [C0] State: '\Anim1024.bin' 0%
    [C0] Action: Create '\Anim1.def'
    [C0] Action: Create '\anim.mul'
    [C0] Action: Create '\anim.idx'
    [C0] Action: Create '\Uoupg.cfg'
    [C0] State: '\Uoupg.cfg' 0%
    [C0] Action: Create '\Uoreg.cfg'
    [C0] Action: Create '\Uomax.cfg'
    [C0] Action: Create '\Uobscene.lst'
    [C0] Action: Create '\Uo.cfg'
    [C0] Action: Create '\UO-patch.cfg'
    [C0] Action: Create '\Obscene.lst'
    [C0] Action: Create '\Macros.txt'
    [C0] Processing done in 899.76 seconds
    [C0] No Action: 80
    [C0] Create: 59 Succeeded, 353 Failed
    [C0] Update: 0 Succeeded, 0 Failed
    [C0] Delete: 0 Succeeded, 0 Failed
    [C0] Update Completed
    
    
     
    Vorspire likes this.
  8. God

    God Newbie

    Joined:
    Aug 15, 2016
    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    1
    It happen same to me, tested in W7 x64 and WS2012
     
  9. ReNDeR

    ReNDeR Newbie

    Joined:
    Aug 18, 2016
    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    1
    Gender:
    Male
    I have the same issue...CanĀ“t play...