Publish 1.2 Patch Notes Misc Increased tamable despawn rate from 1 hour to 3. Added "Lucky Coin" to donation shop. Players can purchase a coin that gives a luck bonus of 250 for 1 day only. Multiple coins purchased will combine and add to the time. Doom Kickout gump Luna reference has been changed to Britain. Daemon Bones have seen a weight reduction from 1 to .1 per. Luck penalty has been reduced from 50% to 20% in ilshenar. Skillgain boost has been added for Ilshenar dungeons at 150%. Gold reduction has been reduced from 50% to 20% in Ilshenar. Loot packs on various creatures have been re-adjusted. Evaluating Intelligence has been lowered on a number of high end monsters to lessen the damage of spells slightly. Lowered the sell-back value of certain items. Crafting gumps will no longer display exceptional quality values of negative numbers. Spell Binder Deed has been removed from the craft menu. Removed Test Missions from guild Quests tab. Quests will now display how much gold and XP is awarded to the guild upon completion. Nightsight will now take the casters Magery level into account and not the targets. This means someone who has GM magery can nightsight someone with 0 and they will be at full light levels. Energy Fields do no longer cause LOS issues when trying to cast over them. You will no longer be flagged into combat if someone attacks you. Players will now be able to Co-Own someone who already owns a house. Casting Vengeful Spirit on a guild member will no longer flag them criminal. Fix UltimaSDK TiledData read/write compatibility. Pets Feeding your pet has been modified. Now, everytime you feed your pet, a message will display saying it was fed. Whenever the loyalty level increases, it will now display "Your Pet Looks Happier" Murderers can now heal their pets without going criminal (assuming the pet isn't criminal already) Doom Doom chance to obtain an artifact has been increased. Players will also now see luck having a greater effect on artifact chances. Champion Spawns Champion spawns will no longer bug out and cause the gate to appear when activating the altar, and not show up when killing the boss.